
-- local variables

local l_skins = {
	{
		"(shark_first.png^[colorize:#404040:150" -- dark grey
		.. ")^(shark_second.png^[colorize:#a0a0a0:150" -- grey
		.. ")^shark_third.png"
	},
	{
		"(shark_first.png^[colorize:#604000:175" -- brown
		.. ")^(shark_second.png^[colorize:#ffffff:150" -- white
		..")^shark_third.png"
	},
	{
		"(shark_first.png^[colorize:#a0a0a0:150" -- grey
		.. ")^(shark_second.png^[colorize:#ffffff:150" -- white
		.. ")^shark_third.png"
	}
}

local l_spawn_chance = 60000

-- load settings

local ENABLE_LARGE = core.settings:get_bool("mobs_sharks.enable_large") ~= false
local ENABLE_MEDIUM = core.settings:get_bool("mobs_sharks.enable_medium") ~= false
local ENABLE_SMALL = core.settings:get_bool("mobs_sharks.enable_small") ~= false

if not ENABLE_LARGE then
	l_spawn_chance = l_spawn_chance - 20000
end

if not ENABLE_MEDIUM then
	l_spawn_chance = l_spawn_chance - 20000
end

if not ENABLE_SMALL then
	l_spawn_chance = l_spawn_chance - 20000
end

-- Mineclone check

local mod_mcl = core.get_modpath("mcl_core")

-- large

if ENABLE_LARGE then

	mobs:register_mob("mobs_sharks:shark_lg", {
		type = "monster",
		attack_type = "dogfight",
		damage = 10,
		reach = 3,
		hp_min = 20,
		hp_max = 25,
		armor = 100,
		collisionbox = {-0.75, -0.5, -0.75, 0.75, 0.5, 0.75},
		visual = "mesh",
		mesh = "mob_shark.b3d",
		textures = l_skins,
		makes_footstep_sound = false,
		walk_velocity = 4,
		run_velocity = 6,
		fly = true,
		fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
		fall_speed = 0,
		rotate = 270,
		view_range = 10,
		water_damage = 0,
		lava_damage = 10,
		fire_damage = 5,
		air_damage = 0.25,
		light_damage = 0,
		animation = {
			speed_normal = 24, speed_run = 24,
			stand_start = 1, stand_end = 80,
			walk_start = 80, walk_end = 160,
			fly_start = 80, fly_end = 160,
			run_start = 80, run_end = 160
		},
		jump = false,
		stepheight = 0,
		stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
		drops = {
			{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
					chance = 1, min = 1, max = 3}
		}
	})

	mobs:register_egg("mobs_sharks:shark_lg", "Shark (large)",
			"mob_shark_shark_item.png", 0)
end

-- medium

if ENABLE_MEDIUM then

	mobs:register_mob("mobs_sharks:shark_md", {
		type = "monster",
		attack_type = "dogfight",
		damage = 8,
		reach = 2,
		hp_min = 15,
		hp_max = 20,
		armor = 125,
		collisionbox = {-0.57, -0.38, -0.57, 0.57, 0.38, 0.57},
		visual = "mesh",
		visual_size = {x = 0.75, y = 0.75},
		mesh = "mob_shark.b3d",
		textures = l_skins,
		makes_footstep_sound = false,
		walk_velocity = 2,
		run_velocity = 4,
		fly = true,
		fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
		fall_speed = -1,
		rotate = 270,
		view_range = 10,
		water_damage = 0,
		lava_damage = 10,
		fire_damage = 5,
		air_damage = 0.25,
		light_damage = 0,
		animation = {
			speed_normal = 24, speed_run = 24,
			stand_start = 1, stand_end = 80,
			walk_start = 80, walk_end = 160,
			run_start = 80, run_end = 160
		},
		jump = false,
		stepheight = 0,
		stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
		drops = {
			{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
					chance = 1, min = 1, max = 3}
		}
	})

	mobs:register_egg("mobs_sharks:shark_md", "Shark (medium)",
			"mob_shark_shark_item.png", 0)
end

-- small

if ENABLE_SMALL then

	mobs:register_mob("mobs_sharks:shark_sm", {
		type = "monster",
		attack_type = "dogfight",
		damage = 6,
		reach = 1,
		hp_min = 10,
		hp_max = 15,
		armor = 100,
		collisionbox = {-0.38, -0.25, -0.38, 0.38, 0.25, 0.38},
		visual = "mesh",
		visual_size = {x = 0.5, y = 0.5},
		mesh = "mob_shark.b3d",
		textures = l_skins,
		makes_footstep_sound = false,
		walk_velocity = 2,
		run_velocity = 4,
		fly = true,
		fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
		fall_speed = -1,
		rotate = 270,
		view_range = 10,
		water_damage = 0,
		lava_damage = 10,
		fire_damage = 5,
		air_damage = 0.25,
		light_damage = 0,
		animation = {
			speed_normal = 24, speed_run = 24,
			stand_start = 1, stand_end = 80,
			walk_start = 80, walk_end = 160,
			run_start = 80, run_end = 160
		},
		jump = false,
		stepheight = 0,
		stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
		drops = {
			{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
					chance = 1, min = 1, max = 3}
		}
	})

	mobs:register_egg("mobs_sharks:shark_sm", "Shark (small)",
			"mob_shark_shark_item.png", 0)
end

-- Check for custom spawn.lua

local MP = core.get_modpath(core.get_current_modname()) .. "/"
local input = io.open(MP .. "spawn.lua", "r")

if input then
	input:close() ; input = nil ; dofile(MP .. "spawn.lua")
else
	if ENABLE_SMALL then

		mobs:spawn({
			name = "mobs_sharks:shark_sm",
			nodes = {"mcl_core:water_source", "default:water_source"},
			neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
			interval = 30,
			chance = l_spawn_chance,
			max_height = -1
		})
	end

	if ENABLE_MEDIUM then

		mobs:spawn({
			name = "mobs_sharks:shark_md",
			nodes = {"mcl_core:water_source", "default:water_source"},
			neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
			interval = 30,
			chance = l_spawn_chance,
			max_height = -1
		})
	end

	if ENABLE_LARGE then

		mobs:spawn({
			name = "mobs_sharks:shark_lg",
			nodes = {"mcl_core:water_source", "default:water_source"},
			neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
			interval = 30,
			chance = l_spawn_chance,
			max_height = -1
		})
	end
end

print("[MOD] Mobs Redo Sharks loaded")
