local S = minetest.get_translator("marinara")

minetest.register_node("marinara:reed_root", {
	description = S("Reed Root"),
	drawtype = "plantlike_rooted",
        visual_scale = 3.5,
	waving = 1,
	paramtype = "light",
	tiles = {"default_dirt.png"},
	special_tiles = {{name = "marinara_reed_root.png", tileable_vertical = true}},
	inventory_image = "marinara_reed_root.png",
	wield_image = "marinara_reed_root.png",
	groups = {snappy = 3},
	selection_box = {
		type = "fixed",
		fixed = {
				{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
				{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
		},
	},
	node_dig_prediction = "default:dirt",
	node_placement_prediction = "",
	sounds = default.node_sound_stone_defaults({
		dig = {name = "default_dig_snappy", gain = 0.2},
		dug = {name = "default_grass_footstep", gain = 0.25},
	}),

	after_destruct  = function(pos, oldnode)
		minetest.set_node(pos, {name = "default:dirt"})
	end,
})

minetest.register_node("marinara:reed", {
	description = S("Reed"),
	drawtype = "plantlike",
	waving = 1,
        visual_scale = 3.5,
	tiles = {"marinara_reed.png"},
	inventory_image = "marinara_reed.png",
	wield_image = "marinara_reed.png",
	paramtype = "light",
	sunlight_propagates = true,

	walkable = false,
	selection_box = {
		type = "fixed",
		fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
	},
	groups = {snappy = 3, flammable = 2},
	sounds = default.node_sound_leaves_defaults(),

	after_dig_node = function(pos, node, metadata, digger)
		default.dig_up(pos, node, digger)
	end,
})

minetest.register_node("marinara:sand_with_kelp", {
	description = ("Kelp"),
	drawtype = "plantlike_rooted",
	waving = 1,
	tiles = {"default_sand.png"},
	special_tiles = {{name = "marinara_kelp.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
	inventory_image = "marinara_kelp_inv.png",
	visual_scale = 2.0,
	wield_image = "marinara_kelp_inv.png",
	paramtype = "light",
	paramtype2 = "leveled",
	groups = {snappy = 3},
	selection_box = {
		type = "fixed",
		fixed = {
				{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
				{-2/16, 0.5, -2/16, 2/16, 3.5, 2/16},
		},
	},
	node_dig_prediction = "default:sand",
	node_placement_prediction = "",
	sounds = default.node_sound_sand_defaults({
		dig = {name = "default_dig_snappy", gain = 0.2},
		dug = {name = "default_grass_footstep", gain = 0.25},
	}),

	on_place = function(itemstack, placer, pointed_thing)
		-- Call on_rightclick if the pointed node defines it
		if pointed_thing.type == "node" and placer and
				not placer:get_player_control().sneak then
			local node_ptu = minetest.get_node(pointed_thing.under)
			local def_ptu = minetest.registered_nodes[node_ptu.name]
			if def_ptu and def_ptu.on_rightclick then
				return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
					itemstack, pointed_thing)
			end
		end

		local pos = pointed_thing.under
		if minetest.get_node(pos).name ~= "default:sand" then
			return itemstack
		end

		local height = math.random(4, 12)
		local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
		local node_top = minetest.get_node(pos_top)
		local def_top = minetest.registered_nodes[node_top.name]
		local player_name = placer:get_player_name()

		if def_top and def_top.liquidtype == "source" and
				minetest.get_item_group(node_top.name, "water") > 0 then
			if not minetest.is_protected(pos, player_name) and
					not minetest.is_protected(pos_top, player_name) then
				minetest.set_node(pos, {name = "marinara:sand_with_kelp",
					param2 = height * 8})
				if not minetest.is_creative_enabled(player_name) then
					itemstack:take_item()
				end
			else
				minetest.chat_send_player(player_name, "Node is protected")
				minetest.record_protection_violation(pos, player_name)
			end
		end

		return itemstack
	end,

	after_destruct  = function(pos, oldnode)
		minetest.set_node(pos, {name = "default:sand"})
	end
})

minetest.register_node("marinara:sand_with_seagrass2", {
	description = S("Long Seagrass"),
	drawtype = "plantlike_rooted",
	waving = 1,
	tiles = {"default_sand.png"},
	special_tiles = {{name = "marinara_seagrass.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
	inventory_image = "marinara_seagrass_inv.png",
	visual_scale = 2.0,
	wield_image = "marinara_seagrass_inv.png",
	paramtype = "light",
	paramtype2 = "leveled",
	groups = {snappy = 3},
	selection_box = {
		type = "fixed",
		fixed = {
				{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
				{-2/16, 0.5, -2/16, 2/16, 1, 2/16},
		},
	},
	node_dig_prediction = "default:sand",
	node_placement_prediction = "",
	sounds = default.node_sound_sand_defaults({
		dig = {name = "default_dig_snappy", gain = 0.2},
		dug = {name = "default_grass_footstep", gain = 0.25},
	}),

	on_place = function(itemstack, placer, pointed_thing)
		-- Call on_rightclick if the pointed node defines it
		if pointed_thing.type == "node" and placer and
				not placer:get_player_control().sneak then
			local node_ptu = minetest.get_node(pointed_thing.under)
			local def_ptu = minetest.registered_nodes[node_ptu.name]
			if def_ptu and def_ptu.on_rightclick then
				return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
					itemstack, pointed_thing)
			end
		end

		local pos = pointed_thing.under
		if minetest.get_node(pos).name ~= "default:sand" then
			return itemstack
		end

		local height = math.random(2, 2)
		local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
		local node_top = minetest.get_node(pos_top)
		local def_top = minetest.registered_nodes[node_top.name]
		local player_name = placer:get_player_name()

		if def_top and def_top.liquidtype == "source" and
				minetest.get_item_group(node_top.name, "water") > 0 then
			if not minetest.is_protected(pos, player_name) and
					not minetest.is_protected(pos_top, player_name) then
				minetest.set_node(pos, {name = "marinara:sand_with_seagrass2",
					param2 = height * 8})
				if not minetest.is_creative_enabled(player_name) then
					itemstack:take_item()
				end
			else
				minetest.chat_send_player(player_name, "Node is protected")
				minetest.record_protection_violation(pos, player_name)
			end
		end

		return itemstack
	end,

	after_destruct  = function(pos, oldnode)
		minetest.set_node(pos, {name = "default:sand"})
	end
})

minetest.register_node("marinara:sand_with_seagrass", {
	description = S("Seagrass"),
	drawtype = "plantlike_rooted",
	waving = 1,
	tiles = {"default_sand.png"},
	special_tiles = {{name = "marinara_seagrass.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
	inventory_image = "marinara_seagrass_inv.png",
	visual_scale = 2.0,
	wield_image = "marinara_seagrass_inv.png",
	paramtype = "light",
	paramtype2 = "leveled",
	groups = {snappy = 3},
	selection_box = {
		type = "fixed",
		fixed = {
				{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
				{-2/16, 0.5, -2/16, 2/16, 1, 2/16},
		},
	},
	node_dig_prediction = "default:sand",
	node_placement_prediction = "",
	sounds = default.node_sound_sand_defaults({
		dig = {name = "default_dig_snappy", gain = 0.2},
		dug = {name = "default_grass_footstep", gain = 0.25},
	}),

	on_place = function(itemstack, placer, pointed_thing)
		-- Call on_rightclick if the pointed node defines it
		if pointed_thing.type == "node" and placer and
				not placer:get_player_control().sneak then
			local node_ptu = minetest.get_node(pointed_thing.under)
			local def_ptu = minetest.registered_nodes[node_ptu.name]
			if def_ptu and def_ptu.on_rightclick then
				return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
					itemstack, pointed_thing)
			end
		end

		local pos = pointed_thing.under
		if minetest.get_node(pos).name ~= "default:sand" then
			return itemstack
		end

		local height = math.random(1, 1)
		local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
		local node_top = minetest.get_node(pos_top)
		local def_top = minetest.registered_nodes[node_top.name]
		local player_name = placer:get_player_name()

		if def_top and def_top.liquidtype == "source" and
				minetest.get_item_group(node_top.name, "water") > 0 then
			if not minetest.is_protected(pos, player_name) and
					not minetest.is_protected(pos_top, player_name) then
				minetest.set_node(pos, {name = "marinara:sand_with_seagrass",
					param2 = height * 8})
				if not minetest.is_creative_enabled(player_name) then
					itemstack:take_item()
				end
			else
				minetest.chat_send_player(player_name, "Node is protected")
				minetest.record_protection_violation(pos, player_name)
			end
		end

		return itemstack
	end,

	after_destruct  = function(pos, oldnode)
		minetest.set_node(pos, {name = "default:sand"})
	end
})

minetest.register_node("marinara:sand_with_alage", {
	description = S("Alage"),
	drawtype = "plantlike_rooted",
	waving = 1,
	tiles = {"default_sand.png"},
	special_tiles = {{name = "marinara_alage.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
	inventory_image = "marinara_alage_inv.png",
	visual_scale = 1.0,
	wield_image = "marinara_alage_inv.png",
	paramtype = "light",
	paramtype2 = "leveled",
	groups = {snappy = 3},
	selection_box = {
		type = "fixed",
		fixed = {
				{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
				{-2/16, 0.5, -2/16, 2/16, 1, 2/16},
		},
	},
	node_dig_prediction = "default:sand",
	node_placement_prediction = "",
	sounds = default.node_sound_sand_defaults({
		dig = {name = "default_dig_snappy", gain = 0.2},
		dug = {name = "default_grass_footstep", gain = 0.25},
	}),

	on_place = function(itemstack, placer, pointed_thing)
		-- Call on_rightclick if the pointed node defines it
		if pointed_thing.type == "node" and placer and
				not placer:get_player_control().sneak then
			local node_ptu = minetest.get_node(pointed_thing.under)
			local def_ptu = minetest.registered_nodes[node_ptu.name]
			if def_ptu and def_ptu.on_rightclick then
				return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
					itemstack, pointed_thing)
			end
		end

		local pos = pointed_thing.under
		if minetest.get_node(pos).name ~= "default:sand" then
			return itemstack
		end

		local height = math.random(1, 1)
		local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
		local node_top = minetest.get_node(pos_top)
		local def_top = minetest.registered_nodes[node_top.name]
		local player_name = placer:get_player_name()

		if def_top and def_top.liquidtype == "source" and
				minetest.get_item_group(node_top.name, "water") > 0 then
			if not minetest.is_protected(pos, player_name) and
					not minetest.is_protected(pos_top, player_name) then
				minetest.set_node(pos, {name = "marinara:sand_with_alage",
					param2 = height * 16})
				if not minetest.is_creative_enabled(player_name) then
					itemstack:take_item()
				end
			else
				minetest.chat_send_player(player_name, "Node is protected")
				minetest.record_protection_violation(pos, player_name)
			end
		end

		return itemstack
	end,

	after_destruct  = function(pos, oldnode)
		minetest.set_node(pos, {name = "default:sand"})
	end
})

minetest.register_node("marinara:coastrock_with_brownalage", {
	description = S("Brown Alage"),
	drawtype = "plantlike_rooted",
	waving = 1,
	tiles = {"marinara_coastrock.png"},
	special_tiles = {{name = "marinara_brownalage.png", tileable_vertical = true, waving = 1, animation = {type="vertical_frames", length = 2}}},
	inventory_image = "marinara_brownalage_inv.png",
	visual_scale = 2.0,
	wield_image = "marinara_brownalage_inv.png",
	paramtype = "light",
	paramtype2 = "leveled",
	groups = {snappy = 3},
	selection_box = {
		type = "fixed",
		fixed = {
				{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
				{-2/16, 0.5, -2/16, 2/16, 1, 2/16},
		},
	},
	node_dig_prediction = "marinara:coastrock",
	node_placement_prediction = "",
	sounds = default.node_sound_sand_defaults({
		dig = {name = "default_dig_snappy", gain = 0.2},
		dug = {name = "default_grass_footstep", gain = 0.25},
	}),

	on_place = function(itemstack, placer, pointed_thing)
		-- Call on_rightclick if the pointed node defines it
		if pointed_thing.type == "node" and placer and
				not placer:get_player_control().sneak then
			local node_ptu = minetest.get_node(pointed_thing.under)
			local def_ptu = minetest.registered_nodes[node_ptu.name]
			if def_ptu and def_ptu.on_rightclick then
				return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
					itemstack, pointed_thing)
			end
		end

		local pos = pointed_thing.under
		if minetest.get_node(pos).name ~= "default:sand" then
			return itemstack
		end

		local height = math.random(2, 2)
		local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
		local node_top = minetest.get_node(pos_top)
		local def_top = minetest.registered_nodes[node_top.name]
		local player_name = placer:get_player_name()

		if def_top and def_top.liquidtype == "source" and
				minetest.get_item_group(node_top.name, "water") > 0 then
			if not minetest.is_protected(pos, player_name) and
					not minetest.is_protected(pos_top, player_name) then
				minetest.set_node(pos, {name = "marinara:coastrock_with_brownalage",
					param2 = height * 8})
				if not minetest.is_creative_enabled(player_name) then
					itemstack:take_item()
				end
			else
				minetest.chat_send_player(player_name, "Node is protected")
				minetest.record_protection_violation(pos, player_name)
			end
		end

		return itemstack
	end,

	after_destruct  = function(pos, oldnode)
		minetest.set_node(pos, {name = "marinara:coastrock"})
	end
})
